I'm working on a preliminary roster for my Imaginations:
Pigg Hollow,
Pigg's Eye Land,
Peculiar County,
and
Artie's Tatoo Grove for Picky Picts
It's going to hog up some time, but when I can muster a decent parade, Dame Edith, the fabulous artiste of Peculiar County, has engaged to generate some illuminative illustrations. ...
Sunday, March 9, 2008
Wednesday, January 16, 2008
The Sealed Temple, first raid ....
The Sealed Temple:
Opponents:
Team from Pigg’s Hollow vs. Local Defenders
Scenario:
Rumors of items of great power in a small, sealed temple on the border of Poitain and Zingara attract a team of adventurers .... However, the locals, driven by traditions of horrible curses, move to intercept them:
Terrain: A ruined plaza surrounded by overgrown ruins on plateau above local village:
In the middle of the plaza, there are the remains of a small, old temple which has been bricked over and a large well which is spring fed and still a good source of water. The Temple consists of small flat topped main building which faces onto a small courtyard. The gate is flanked by two smaller outbuildings.
Pigg’s Hollow:
Two Knights: Sir Eustace and Sir Fingerholden;
Two squires: Bob and Andy
The knights’ war dogs, and two clerics (along for their medical skills, and just in case).
1st Squad: Swordsmen A,B,C and Crossbowmen D,E,F
2nd Squad: Swordsmen G, H, I and X-bow J,K,L
Locals:
Men at Arms:
Brown team, three seargents and four men;
Grey team: two sergeants and four men;
Peasants:
headman, six shield men, and six slingers.
Monsters in the Temple:
Saved for a later game, I’m afraid ....
Rules: Home Brew ...
The game began very well for the Pigg’s Hollow team, which was able to approach the temple without being observed. Then only the Men at Arms activated for the locals! I assumed then that it would be a cake walk for the Pigg’s Hollow guys ... but there was a Howard / Lovecraft surprise in the Temple which I figured would even things out quite a bit.
Well, Sir Eustace, Bob, their dog and a cleric took the 1st squad into the temple and clambered up on the roof (hoping to find an easy place to break in) while the rest of the gang gathered around the well and filled up canteens.
At this juncture, the local men-at-arms shamble out of the woods (having climbed the steep slope in full gear). Sir Fingerholden puts his swordsmen in front of the x-bows while the cleric runs for the temple with 1st squad’s water jugs.
Then things seemed to go sour for Pigg’s men. To shorten the story, in the words of Admiral Halsey, their x-bows “couldn’t hit a bull in the butt with a base fiddle.”
Sir Eustace and his fellows scramble up on the Temple too, and sort themselves out with the 1st squad. Bob tries to hold the gateway, but the Greys shove him back and eventually strike him down. The Browns have brought ladders and hope to swarm up on the side of the temple while the Greys clamber up from the court yard.
Sir Fingerholden and his dog actually manage to keep the Browns from getting up in a topsy turvy fight. Indeed, one of his x-bowmen actually manages to hit a couple of the Brown sergeants! Sir Eustace tries to rescue Bob, but the push of the Greys prevents him from getting down into the courtyard. However, in the confined space of the little courtyard, the rest of the Piggs manage to eventually beat the Greys down, though Andy is also felled.
After a couple of turns, the Greys are overcome in the courtyard, and the Browns, seeing this and having had three of their men down, including their sergeant, decide to pick up the fallen and retreat.
(In my home rules, suffering a hit can either cause you to miss your attack next turn, to be knocked back, down, and / or out ... there are recovery rolls too, so both sides roll on each fight).
Finally the x-bow men score, and the Browns are forced to leave two bodies.
At this point, having 10 bodies to loot, with poor Bob dead and Andy out, and two swordsmen and a x-bowman injured, the Piggmen decide to withdraw before the villagers attack with the aid the remnants of the Browns.
The Temple and its ?treasure? remain intact, and its demon is undisturbed ....
yet.
:)
A
Opponents:
Team from Pigg’s Hollow vs. Local Defenders
Scenario:
Rumors of items of great power in a small, sealed temple on the border of Poitain and Zingara attract a team of adventurers .... However, the locals, driven by traditions of horrible curses, move to intercept them:
Terrain: A ruined plaza surrounded by overgrown ruins on plateau above local village:
In the middle of the plaza, there are the remains of a small, old temple which has been bricked over and a large well which is spring fed and still a good source of water. The Temple consists of small flat topped main building which faces onto a small courtyard. The gate is flanked by two smaller outbuildings.
Pigg’s Hollow:
Two Knights: Sir Eustace and Sir Fingerholden;
Two squires: Bob and Andy
The knights’ war dogs, and two clerics (along for their medical skills, and just in case).
1st Squad: Swordsmen A,B,C and Crossbowmen D,E,F
2nd Squad: Swordsmen G, H, I and X-bow J,K,L
Locals:
Men at Arms:
Brown team, three seargents and four men;
Grey team: two sergeants and four men;
Peasants:
headman, six shield men, and six slingers.
Monsters in the Temple:
Saved for a later game, I’m afraid ....
Rules: Home Brew ...
The game began very well for the Pigg’s Hollow team, which was able to approach the temple without being observed. Then only the Men at Arms activated for the locals! I assumed then that it would be a cake walk for the Pigg’s Hollow guys ... but there was a Howard / Lovecraft surprise in the Temple which I figured would even things out quite a bit.
Well, Sir Eustace, Bob, their dog and a cleric took the 1st squad into the temple and clambered up on the roof (hoping to find an easy place to break in) while the rest of the gang gathered around the well and filled up canteens.
At this juncture, the local men-at-arms shamble out of the woods (having climbed the steep slope in full gear). Sir Fingerholden puts his swordsmen in front of the x-bows while the cleric runs for the temple with 1st squad’s water jugs.
Then things seemed to go sour for Pigg’s men. To shorten the story, in the words of Admiral Halsey, their x-bows “couldn’t hit a bull in the butt with a base fiddle.”
Sir Eustace and his fellows scramble up on the Temple too, and sort themselves out with the 1st squad. Bob tries to hold the gateway, but the Greys shove him back and eventually strike him down. The Browns have brought ladders and hope to swarm up on the side of the temple while the Greys clamber up from the court yard.
Sir Fingerholden and his dog actually manage to keep the Browns from getting up in a topsy turvy fight. Indeed, one of his x-bowmen actually manages to hit a couple of the Brown sergeants! Sir Eustace tries to rescue Bob, but the push of the Greys prevents him from getting down into the courtyard. However, in the confined space of the little courtyard, the rest of the Piggs manage to eventually beat the Greys down, though Andy is also felled.
After a couple of turns, the Greys are overcome in the courtyard, and the Browns, seeing this and having had three of their men down, including their sergeant, decide to pick up the fallen and retreat.
(In my home rules, suffering a hit can either cause you to miss your attack next turn, to be knocked back, down, and / or out ... there are recovery rolls too, so both sides roll on each fight).
Finally the x-bow men score, and the Browns are forced to leave two bodies.
At this point, having 10 bodies to loot, with poor Bob dead and Andy out, and two swordsmen and a x-bowman injured, the Piggmen decide to withdraw before the villagers attack with the aid the remnants of the Browns.
The Temple and its ?treasure? remain intact, and its demon is undisturbed ....
yet.
:)
A
Wednesday, January 2, 2008
The Mate Tricks
Since I've mentioned that I'll be doing most of my Iron Age gaming on my matrix, it behooves me to post a recent version .... somewhat mangled by the limits of the blog space! Each Line has six to seven slots on it, so the even numbered lines here are actually the eastern end of the line above ....
:)
Arthur
October 17, 2007 (12:11pm)
The Matt Tricks
----------- Dangle -(covers all "Danish / Viking" variants -------------------
Crab Apple Isle / / Hollow Lands / / Flushing Mains / / More Dangle / / Balmies
Honey Meade / / Krankt Kaze / / Wendy’s / / Polisher / / Dangle or Mangle
Peculiar County / / Porkshire / / Mark Land / / Mangle (Eastern Horse bands)
Pigg’s Eye Land / / Loincaster / / Lark Land / / Wieners / / either Turbos or Mangles
Sugar Maples / / Honey Dukes / / Row Hands // (empty) / / Salves / / V
Caer Dragwrydd // Pigg Hollow// Normalcy // Frog Gall / / Vain Ice / / Salves // Mangles etc
Hog Wilds / /Sowfolk / / Provisionals // Mild Hand Oil / / Axle / / Constapation.
Hammshire / /Candy Spangles // Sardines // Flower Essence // Olive Oyl / / Ate Hens / / Turbos // Mangles
Adolescent Zits / /Palm Oil / / Roaming / / (Empty) / / Sputter / / Corn Oil // Turbos // Mangles
Sandy’s Moors // Syrup Cruets // Neap Oily / / (Empty) / / Partsa / / Turbos // Scarves /// Mangles ^
The Great Egg / / Alli Gearia // Lubricant / Malt / / Cretins // Turbos // Scarves // Ragged Beds
Mole Asses / / Dry Croisant / / Tim Bucks Two // Gypped // Scarves // Ragged Beds // Hindend Cushion
(empty) / / da Homey /(empty) / / Sue Dan // Raggeds //
(empty) / / Ivory / // (empty) / / Ah Bin Seein’ Ya // (empty) // Hindend Cushions
Groupings:
Crab Apple Isle // Hollow Lands + Honey Mead + Peculiar County + Pigg’s Eye Land + Sugar Maples + Caer Dragwrydd;
Lark Land + Honey Dukes + Row Hands + Normalcy, Frog Gall + Provisionals (very loose agglomerate) ;
Krankt Kaze + Mark Land + Weiners = northern Oily Roaming Empire ;
Mild Hand Oil, Vain Ice + Flower Essence + Roaming + Neap Oily = southern Oily Roaming Empire
Sardines, Palm Oil, Syrup Cruets + Malt = (another loose agglomerate)
Olive Oyl, Corn Oil, Sputter, Axle, Ate Hens, Partsa, & Cretins = Grease ( + Constapation)
:)
Arthur
October 17, 2007 (12:11pm)
The Matt Tricks
----------- Dangle -(covers all "Danish / Viking" variants -------------------
Crab Apple Isle / / Hollow Lands / / Flushing Mains / / More Dangle / / Balmies
Honey Meade / / Krankt Kaze / / Wendy’s / / Polisher / / Dangle or Mangle
Peculiar County / / Porkshire / / Mark Land / / Mangle (Eastern Horse bands)
Pigg’s Eye Land / / Loincaster / / Lark Land / / Wieners / / either Turbos or Mangles
Sugar Maples / / Honey Dukes / / Row Hands // (empty) / / Salves / / V
Caer Dragwrydd // Pigg Hollow// Normalcy // Frog Gall / / Vain Ice / / Salves // Mangles etc
Hog Wilds / /Sowfolk / / Provisionals // Mild Hand Oil / / Axle / / Constapation.
Hammshire / /Candy Spangles // Sardines // Flower Essence // Olive Oyl / / Ate Hens / / Turbos // Mangles
Adolescent Zits / /Palm Oil / / Roaming / / (Empty) / / Sputter / / Corn Oil // Turbos // Mangles
Sandy’s Moors // Syrup Cruets // Neap Oily / / (Empty) / / Partsa / / Turbos // Scarves /// Mangles ^
The Great Egg / / Alli Gearia // Lubricant / Malt / / Cretins // Turbos // Scarves // Ragged Beds
Mole Asses / / Dry Croisant / / Tim Bucks Two // Gypped // Scarves // Ragged Beds // Hindend Cushion
(empty) / / da Homey /(empty) / / Sue Dan // Raggeds //
(empty) / / Ivory / // (empty) / / Ah Bin Seein’ Ya // (empty) // Hindend Cushions
Groupings:
Crab Apple Isle // Hollow Lands + Honey Mead + Peculiar County + Pigg’s Eye Land + Sugar Maples + Caer Dragwrydd;
Lark Land + Honey Dukes + Row Hands + Normalcy, Frog Gall + Provisionals (very loose agglomerate) ;
Krankt Kaze + Mark Land + Weiners = northern Oily Roaming Empire ;
Mild Hand Oil, Vain Ice + Flower Essence + Roaming + Neap Oily = southern Oily Roaming Empire
Sardines, Palm Oil, Syrup Cruets + Malt = (another loose agglomerate)
Olive Oyl, Corn Oil, Sputter, Axle, Ate Hens, Partsa, & Cretins = Grease ( + Constapation)
Tuesday, January 1, 2008
vauge location
drin .... uh ... thinking on New Year's
I'm snorkeling around for history ideas ...
Like the great rivalry between the Dukes of Pork and Loincaster and the
sugar vs. salt politics of Hammshire, and the stodgy old families of
Sowfolk.
Of course, the Royal Steward, being the King's elder, illegitimate brother, has set up an odious "Big Brother" government ....
:)
Like the great rivalry between the Dukes of Pork and Loincaster and the
sugar vs. salt politics of Hammshire, and the stodgy old families of
Sowfolk.
Of course, the Royal Steward, being the King's elder, illegitimate brother, has set up an odious "Big Brother" government ....
:)
Saturday, December 29, 2007
In a Pigg's Eye
Tuesday, January 1, 2008
In a Pigg's Eye
As another imagi-nations set up for pre-gunpowder eras is developing, and since I've an extensive collection suitable, I'm entering into it with Pigg's Eye Land ... an homegrown solo campaign I'd used to excuse pushing my figures around the kitchen table.
The inspiration for these sites can be found on a badly punnished map of Europe, but I actually simply put them into a matrix, as I found that using an actual map too often tended to reduce the games to map exercises instead of using all my figures!
Pigg’s Eye Land :(Surely, you've heard "in a Pigg's Eye"?)
Including: ; Caer Dragwryth ; Crashing Boars; Winged Piggs; the Hog Wilds; Sowfolk; the Wallows;
Peculiar County (setting of my wife's series of short stories ... County Seat is Falling Rock ... btw, we live in the Arkansas Ozarks).
Pigg Hollow (a real place just over the hill where my Grandad and his five brothers lived).
Caer Dragwryth (Welsh = Green Dragon Castle)
The Bigg Pigg; The Troll King ; Countess Peculiar ; Dame Edith; Sir Porker; Lady Oinks ...
The Flying Piggs, (knights)
The Acorn Guard, (knights, rangers, and heavy infantry)
The Crashing Boars (more Knights with infantry support)
Boar Hounds (units formed from huntsmen and yeomen)
Boar Spears (infantry)
Piglets (militia, levy)
Oily Roaming Empire : Palmoil, Syrupcruets, Schitzenburp, Schlipenflop, Neapoily, Kranctkaze, Flourantz
1: Olivian Guard, from the tradition of the forces raised by the charisma of the legendary heroine, Olive Oyl.
2: Vassaline Guard, from the younger sons and bastards of the noble vassals.
3: Black Legion: originally a slave corps, now a quasi mercenary honor guard from recycled Oileans.
4: Crude Companies: Companies of maintainance and levy ...
The Honey Dukes (my wife is a Potter fan, okay?):
One suspects that the Duchy of Honey is known as The Hexagon from its
shape on the map. The Waxen River must flow through it. Don't forget
the following villages or towns: Stye, Honeybucket (promounced
"bouquet" of course), Piggville, Chateau de Muque, and the floral symbol
of the Honey Dukes, the Fleurs-des-Piques. Mooooooo...
Michael Lonie
PS Remembering the measure of beauty, the millihelen, one suspects that
the legendary heroine is one whose quantity of beauty was a face that
could launch five-and-one-half ships.
Their cooperative council, the Honey Bund.
The great charter gained at Honey Meade.
Honeysuckle Hill, Clover Bottom, Mollasses Rum, Maple Ridge,
Industrial centers = Squeazings, Sucre, Grand Hivings
their honorary unit: The Sweet Saps
Yeoman archers: the Stingers
The City States of Grease:
Their political center, Axle. ; Intellectual center: Ate Hams. ; Military Stronghold: Partsa.
Their infatuation with dirt track racing ...
The Shish ka-bobs infantry built around Heavy Infantry with long spears ....
Their Cretin archers ....
Often led by the great city of Constapation:
(Byzantines)
Argentium:
This is a small territory supported by recruiting from chapter houses in all the Western lands against the Eastern Powers whose claims on the Oily Land are clearly just a cover for their nefarious plan to annex both the rich oil fields, tars, and the best silver and electrum mines in the world.
Fanatical brotherhoods include the Gushers,
The Turbine Empire (uses all of the turbaned figures I happen to have).
The Insult of Instant Bull; Abdul, the Bul Bul Ameer; The Caliph of Cars-are-us
The Mangle Empire (which presses on everybody).
----
Still looking for decent takes on my old Vikings with their horned helms ...
:)
A.
In a Pigg's Eye
As another imagi-nations set up for pre-gunpowder eras is developing, and since I've an extensive collection suitable, I'm entering into it with Pigg's Eye Land ... an homegrown solo campaign I'd used to excuse pushing my figures around the kitchen table.
The inspiration for these sites can be found on a badly punnished map of Europe, but I actually simply put them into a matrix, as I found that using an actual map too often tended to reduce the games to map exercises instead of using all my figures!
Pigg’s Eye Land :(Surely, you've heard "in a Pigg's Eye"?)
Including: ; Caer Dragwryth ; Crashing Boars; Winged Piggs; the Hog Wilds; Sowfolk; the Wallows;
Peculiar County (setting of my wife's series of short stories ... County Seat is Falling Rock ... btw, we live in the Arkansas Ozarks).
Pigg Hollow (a real place just over the hill where my Grandad and his five brothers lived).
Caer Dragwryth (Welsh = Green Dragon Castle)
The Bigg Pigg; The Troll King ; Countess Peculiar ; Dame Edith; Sir Porker; Lady Oinks ...
The Flying Piggs, (knights)
The Acorn Guard, (knights, rangers, and heavy infantry)
The Crashing Boars (more Knights with infantry support)
Boar Hounds (units formed from huntsmen and yeomen)
Boar Spears (infantry)
Piglets (militia, levy)
Oily Roaming Empire : Palmoil, Syrupcruets, Schitzenburp, Schlipenflop, Neapoily, Kranctkaze, Flourantz
1: Olivian Guard, from the tradition of the forces raised by the charisma of the legendary heroine, Olive Oyl.
2: Vassaline Guard, from the younger sons and bastards of the noble vassals.
3: Black Legion: originally a slave corps, now a quasi mercenary honor guard from recycled Oileans.
4: Crude Companies: Companies of maintainance and levy ...
The Honey Dukes (my wife is a Potter fan, okay?):
One suspects that the Duchy of Honey is known as The Hexagon from its
shape on the map. The Waxen River must flow through it. Don't forget
the following villages or towns: Stye, Honeybucket (promounced
"bouquet" of course), Piggville, Chateau de Muque, and the floral symbol
of the Honey Dukes, the Fleurs-des-Piques. Mooooooo...
Michael Lonie
PS Remembering the measure of beauty, the millihelen, one suspects that
the legendary heroine is one whose quantity of beauty was a face that
could launch five-and-one-half ships.
Their cooperative council, the Honey Bund.
The great charter gained at Honey Meade.
Honeysuckle Hill, Clover Bottom, Mollasses Rum, Maple Ridge,
Industrial centers = Squeazings, Sucre, Grand Hivings
their honorary unit: The Sweet Saps
Yeoman archers: the Stingers
The City States of Grease:
Their political center, Axle. ; Intellectual center: Ate Hams. ; Military Stronghold: Partsa.
Their infatuation with dirt track racing ...
The Shish ka-bobs infantry built around Heavy Infantry with long spears ....
Their Cretin archers ....
Often led by the great city of Constapation:
(Byzantines)
Argentium:
This is a small territory supported by recruiting from chapter houses in all the Western lands against the Eastern Powers whose claims on the Oily Land are clearly just a cover for their nefarious plan to annex both the rich oil fields, tars, and the best silver and electrum mines in the world.
Fanatical brotherhoods include the Gushers,
The Turbine Empire (uses all of the turbaned figures I happen to have).
The Insult of Instant Bull; Abdul, the Bul Bul Ameer; The Caliph of Cars-are-us
The Mangle Empire (which presses on everybody).
----
Still looking for decent takes on my old Vikings with their horned helms ...
:)
A.
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